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Resume / Cinematic and Studio-Facing Profile

Mo Asnaei

Cinematic CG / VFX Supervisor, CG Technical Lead and Interdisciplinary Visual Lead bridging production leadership, commercial cinematics, technical workflows and final-image quality.

Los Angeles, CA · +1 (213) 676-6915 · mo@asnaei.pro · LinkedIn
Authorized to work in the United States

Professional Positioning

I help studios turn briefs, storyboards, director notes, product identity and unresolved visual challenges into cinematic visual systems and production-ready CG plans with clarity, technical discipline and final-image quality.

Experience 17+ years across CGI, VFX, compositing, motion design and visual leadership
Recent Credits 27 international Marumedia project and deliverable credits
Team Leadership Supervised teams of 3–10 artists across multiple disciplines
Digital Art 7,200+ editions sold across Ethereum and Tezos platforms
Film / VFX Feature-film VFX supervision and short-film directing
Core Value Bridge creative vision, production structure and technical execution

What I Am / What Your Studio May Need

I am an Interdisciplinary Visual Lead: a Cinematic CG / VFX Supervisor, CG Technical Lead, Art Director and Animation Director who translates briefs, storyboards, rhythm, product identity and abstract messages into studio-ready visual direction and production systems.

The Better Question

What visual problem does your studio need solved?

Cinematic storytelling, CG / VFX supervision, high-end commercial CGI, product visualization, look development, technical workflow design, or leadership across creative and technical teams.

Best-Fit Studio Pathways

The title can change. The value stays consistent: visual interpretation, cinematic CG supervision, production leadership, technical problem-solving and final-image judgment.

Cinematic CG / VFX Leadership

Translate story and direction into shot language, visual development, artist guidance, look development, compositing strategy, review systems and polished cinematic delivery.

Possible titles: CG Supervisor, VFX Supervisor, Cinematic Production Lead, Compositing Supervisor.

Commercial Cinematics

Lead product films, launch campaigns, branded cinematics, automotive CGI, luxury visualization and promotional content from visual treatment through final delivery.

Possible titles: Senior CG Supervisor, Commercial CG Lead, Product Visualization Lead, Motion / Animation Director.

Technical Direction / Pipeline

Design artist-facing production structures, organize cross-application workflows, resolve technical bottlenecks and improve cinematic-to-real-time handoffs.

Possible titles: CG Technical Lead, Technical Workflow Lead, Cinematic Pipeline Lead, Production Technology Lead.

Selected Proof of Value

Recent work demonstrates the same core strength across different industries: turning creative intention into organized production and polished final delivery.

01

International CG Supervision

CG Supervisor and CG Technical Lead across 27 recent Marumedia project and deliverable credits involving G-SHOCK, CASIO, CITIZEN, Suzuki, Lexus-related motorsport and industrial brands.

02

Brief-to-Production Translation

Converted briefs, storyboards, director notes and product identity into cinematic shot language, camera logic, staging, lighting, materials and production-ready plans.

03

Team and Review Structure

Structured artist assignments, review cycles, technical checkpoints, render priorities, feedback paths, quality-control standards and final delivery.

04

Project-Specific Workflows

Built adaptable workflows balancing artistic quality, technical precision, revision volume, available resources, schedule and production risk.

05

Narrative and VFX Experience

Expanded commercial CG leadership through film/VFX supervision, narrative timing, compositing direction and short-film authorship.

06

Production R&D

Current OpenUSD-to-Unreal workflow research focused on artist-facing production support, cross-application validation and real-time implementation.

Featured Campaign Range

A selected range showing how the same supervision method adapts across event storytelling, luxury-product visualization, automotive performance and industrial communication.

Hero Event / Cinematic Product Film

G-SHOCK GCWB5000 — 40th Anniversary U.S. Event Main Video

Role: CG Supervisor & CG Technical Lead. Defined cinematic shot flow, product emphasis, material and lighting standards, procedural effects, rendering, compositing and final-event delivery.

View related case study

Luxury Product / Macro Detail

CITIZEN Series 8 890 Mechanical

Role: CG Supervisor & CG Technical Lead. Directed premium macro visualization, metal and glass materials, lighting, camera timing, product animation, rendering and luxury-product final image.

Automotive / Performance Brand Film

Anest Iwata / Lexus GT Racing PR Film

Role: CG Supervisor & CG Technical Lead. Supervised automotive shot execution, vehicle animation, lighting, rendering, compositing, motion and final visual continuity.

Industrial Communication

Nippon Steel Engineering DX / Commercial Promotion

Role: CG Supervisor & CG Technical Lead. Translated industrial processes and engineering requirements into clear, accurate and cinematic CG communication.

Professional Experience

Leadership experience across international commercial production, independent studio work, feature-film VFX, broadcast identity and multidisciplinary visual systems.

Marumedia — Tokyo, Japan / Remote

CG Supervisor & CG Technical Lead
2023–Present
  • Lead CG supervision and technical execution across 27 recent project and deliverable credits spanning cinematic product films, key visuals, automotive work, industrial communication, character animation and 2D/3D motion graphics.
  • Supervise teams of 3–10 artists across animation, modeling support, look development, lighting, FX, rendering, compositing, motion and final delivery.
  • Translate briefs, storyboards, director notes and product identity into shot order, camera logic, visual rhythm, material and lighting direction, animation priorities and production-ready CG plans.
  • Structure artist assignments, review cycles, technical checkpoints, render priorities, client options, revision paths and delivery standards across fast-moving international schedules.
  • Selected work includes G-SHOCK GCWB5000, G-SHOCK GA01 Animation, CITIZEN Series 8 890 Mechanical, CASIO CA-500, Suzuki Motors N3, Anest Iwata / Lexus GT Racing, Nubia Flip Phone 2, Nippon Steel Engineering DX, ISUZU, UD Trucks, YAZAKI, KOWA, Sojitz and Mitsui OSK.

D3Canvas Studio — Yerevan, Armenia / International

Founder & Creative Director
2019–May 2025
  • Founded and directed an independent multidisciplinary CGI and animation studio delivering cinematic product visualization, commercial animation, brand films, VFX, visual development and experimental work for international clients.
  • Led projects from concept and client discovery through art direction, staffing, production planning, workflow design, look development, rendering, compositing, review management and final delivery.
  • Built adaptable project-specific production structures balancing visual ambition, schedule, technical constraints, available resources and multiple feedback rounds.
  • Served as VFX Supervisor on RaH (2024) and Barun Rai and the House on the Cliff (2021).

Dreamfarm Studio — International

Render Supervisor, Art Director & Compositing Supervisor
2018–2019
  • Managed rendering pipelines, compositing supervision, visual quality control and art direction for commercial and broadcast productions.
  • Reviewed artistic and technical output, resolved bottlenecks and maintained consistency across lighting, rendering, compositing and delivery.

Broadcast Motion Design, Art Direction & Visual Identity — Tehran, Iran

National & International Broadcast Networks & Grid3D DBA
2007–2019
  • Created and led broadcast work across news packages, channel identities, program intros, promos, title sequences, transitions and on-air graphics, delivering more than 10 hours of completed motion-design output.
  • Senior Motion Designer across international news and broadcast networks, 2011–2014.
  • Art Director for a national broadcast network, 2015–2019.
  • Director & Producer of a complete national broadcast visual-identity rebrand, 2015.
  • Completed additional project-based commercial CGI and motion-design work through Grid3D.

Film / VFX / Directing Credits

Narrative-film experience, VFX supervision, cinematic timing and authorship beyond brand and product CGI.

RaH

VFX Supervisor, 2024. Supervised visual effects execution and supported cinematic integration across film-production workflows.

Barun Rai and the House on the Cliff

VFX Supervisor, 2021. Supported feature-film VFX supervision, visual consistency, compositing direction and final-shot execution.

NOMAD

Short Film Director. Animated short film with international festival recognition and Lift-Off Global Network selection.

Imperfect Abortion

Short Film Director. Directed CGI short film with Four official selections across the 2025–2026 festival cycle.

View case study

Research, Publications & Production Workflow R&D

Research strengthens my ability to analyze visual meaning, design systems of interpretation and convert complex ideas into structured visual experiences.

AI-Assisted OpenUSD Cinematic-to-Unreal Production Pipeline

Prototype in development exploring OpenUSD, Houdini Solaris, MaterialX, Unreal Engine, Python-assisted validation and artist-facing workflow support.

The Backyard Journey

Presented at the 20th International Conference on the Arts in Society, Carnegie Mellon University, Pittsburgh.

Sandbox Thinking

A visual education framework connecting spatial memory, procedural play, inquiry-based learning and mathematical thinking through artistic interpretation.

From Workshop to Augmented Reality

Presented at ARETL International Conference, Berlin. Explores traditional and digital art education in the age of augmented and emerging visual technologies.

Core Capabilities

A multidisciplinary practice connecting visual leadership, hands-on CG/VFX expertise, technical workflows and production systems.

Visual Leadership

Cinematic storytelling, art direction, shot and camera language, visual development, composition, rhythm, storyboard interpretation, animation direction and client communication.

CG / VFX Production

CG / VFX supervision, look development, lighting, shading, rendering, FX, senior compositing, product animation, motion design and final-image quality control.

Software / Engines

Cinema 4D, Houdini FX, Maya, Unreal Engine, NukeX, After Effects, Premiere Pro, Redshift, Octane, Arnold, V-Ray, Substance 3D Painter, ZBrush and Three.js.

Technical Workflows / Emerging Production

Pipeline planning, render strategy, cross-application handoffs, troubleshooting, OpenUSD, Houdini Solaris, MaterialX, Python-assisted validation and ComfyUI.

Recognition

7,200+ digital-art editions sold, international film-festival selections, Arts in Society presenter, ARETL presenter and international commercial CG leadership.

Education / Languages

Professional Associate Degree in Animation, University of Applied Science and Technology, Tehran, 2013–2015. Persian — Native; English — Professional; Arabic — Conversational; Armenian — Basic Conversational.

Cinematic CG / VFX Leadership

Turning visual direction into a production-ready system.

I work best where story, visual direction, cinematic production, CG / VFX supervision, client communication and technical workflows intersect.